Co-founder & Lead Developer
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War Legend
June 2018 - present
Backend development: APIs written in Rust, Go and Python, using Cassandra/Redis/MariaDB/Elasticsearch.
Infrastructure: Kubernetes on-premise, self-hosted Gitea, CI/CD, zero-trust, on-premise ScyllaDB cluster of 5 large nodes.
Supervision of a team of 4 developers, worked on large-scale projects for Epic Games and Societe Generale.
Creation of WLS.GG ecosystem, a set of tools & websites to organize competitive events on games like Fortnite, 900k+ users.
Development of Rust advanced parsing libraries for Fortnite network replay files, for backend, frontend using WebAssembly and native desktop client.
Worked on the voting website lesflammesawards.com, a french ceremony that rewards Rap community’s favorite artists.
Developed a new Rust API using Cassandra/Redis and Firebase Auth, migrated to Kubernetes from Monolithic PHP app, helped Frontend integration, 250k+ users in a week.
For the second edition, I developed a Rust API to replace Firebase Auth, with abuse detection, rate limiting and 2fa with email along.
I also replaced the PHP pages with static pages and a Rust renderer service for dynamic content.